From 529723f8e62f2e5473e5bc88784e1ca3cc6af58a Mon Sep 17 00:00:00 2001 From: Florian Ziemen Date: Wed, 4 Nov 2020 16:14:07 +0100 Subject: [PATCH] cleanup of directory structure --- .../{background.rst => background/index.rst} | 6 +++--- .../index.rst} | 2 +- .../Paraview/Camera_and_perspective/index.rst | 4 +--- .../{view-size.rst => view-size/index.rst} | 4 ++-- .../{chose-BuGn.rst => chose-BuGn/index.rst} | 10 +++++----- source/Paraview/Colormap/index.rst | 3 +-- .../Colormap/{invert.rst => invert/index.rst} | 2 +- .../index.rst} | 6 +++--- .../index.rst} | 4 ++-- .../index.rst} | 6 +++--- .../index.rst} | 6 +++--- .../PalMod_combined/load-ice-sheets.rst | 5 ++--- .../index.rst} | 4 ++-- source/Paraview/Export/index.rst | 4 +--- .../index.rst} | 2 +- .../index.rst} | 6 +++--- .../cell-or-point.png | Bin .../cell2point.png | Bin .../index.rst} | 6 +++--- .../pass-cell.png | Bin .../index.rst} | 10 +++++----- source/Paraview/Filters/index.rst | 4 ++-- .../index.rst} | 18 +++++++++--------- .../index.rst} | 6 +++--- .../index.rst} | 4 ++-- source/Paraview/Light/index.rst | 5 +---- .../{nemo-3d-netcdf-CF.rst => Nemo/index.rst} | 2 +- .../index.rst} | 4 ++-- .../{cf-reader.rst => cf-reader/index.rst} | 4 ++-- source/Paraview/Readers/index.rst | 4 +--- .../index.rst} | 14 +++++++------- source/Paraview/technical/index.rst | 3 +-- .../index.rst} | 2 +- .../{save-state.rst => save-state/index.rst} | 2 +- 34 files changed, 75 insertions(+), 87 deletions(-) rename source/Paraview/Camera_and_perspective/{background.rst => background/index.rst} (83%) rename source/Paraview/Camera_and_perspective/{camera_parallel_projection.rst => camera_parallel_projection/index.rst} (75%) rename source/Paraview/Camera_and_perspective/{view-size.rst => view-size/index.rst} (81%) rename source/Paraview/Colormap/{chose-BuGn.rst => chose-BuGn/index.rst} (87%) rename source/Paraview/Colormap/{invert.rst => invert/index.rst} (87%) rename source/Paraview/Colormap/{prettify-colorbar.rst => prettify-colorbar/index.rst} (82%) rename source/Paraview/Colormap/{rescale-to-custom.rst => rescale-to-custom/index.rst} (80%) rename source/Paraview/Colormap/{save-to-preset.rst => save-to-preset/index.rst} (74%) rename source/Paraview/Colormap/{transparent-clouds.rst => transparent-clouds/index.rst} (87%) rename source/Paraview/Export/{export-animation.rst => export-animation/index.rst} (93%) rename source/Paraview/Filters/{calculator-topography.rst => calculator-topography/index.rst} (97%) rename source/Paraview/Filters/{calculator-uv-speed.rst => calculator-uv-speed/index.rst} (90%) rename source/Paraview/Filters/{cell2point => cell-to-point}/cell-or-point.png (100%) rename source/Paraview/Filters/{cell2point => cell-to-point}/cell2point.png (100%) rename source/Paraview/Filters/{cell-to-point.rst => cell-to-point/index.rst} (91%) rename source/Paraview/Filters/{cell2point => cell-to-point}/pass-cell.png (100%) rename source/Paraview/Filters/{contour-isolines.rst => contour-isolines/index.rst} (79%) rename source/Paraview/Filters/{texture-map-to-plane.rst => texture-map-to-plane/index.rst} (83%) rename source/Paraview/Filters/{texture-map-to-sphere.rst => texture-map-to-sphere/index.rst} (79%) rename source/Paraview/Light/{deactivate-light-kit.rst => deactivate-light-kit/index.rst} (83%) rename source/Paraview/Readers/{nemo-3d-netcdf-CF.rst => Nemo/index.rst} (87%) rename source/Paraview/Readers/{cdi-reader-plugin.rst => cdi-reader-plugin/index.rst} (85%) rename source/Paraview/Readers/{cf-reader.rst => cf-reader/index.rst} (94%) rename source/Paraview/Readers/{load-2d-icon.rst => load-2d-icon/index.rst} (80%) rename source/Paraview/technical/{make-paraview-save-on-quit-or-crash.rst => make-paraview-save-on-quit-or-crash/index.rst} (81%) rename source/Paraview/technical/{save-state.rst => save-state/index.rst} (94%) diff --git a/source/Paraview/Camera_and_perspective/background.rst b/source/Paraview/Camera_and_perspective/background/index.rst similarity index 83% rename from source/Paraview/Camera_and_perspective/background.rst rename to source/Paraview/Camera_and_perspective/background/index.rst index ce28161..b3670f7 100644 --- a/source/Paraview/Camera_and_perspective/background.rst +++ b/source/Paraview/Camera_and_perspective/background/index.rst @@ -10,10 +10,10 @@ Set the background of the curret plot To set the background of your current project go to properties of any object, type ``backg`` into the text field, and chose a background of your liking. Chosing pink might help looking for holes in your data - or making your plot a bit *special*. -.. image:: background/set-background.png +.. image:: set-background.png -.. image:: background/pink-background.png +.. image:: pink-background.png .. _set-default-background: @@ -23,4 +23,4 @@ Set the default background To set the default background :ref:`open-settings` and adjust it in the ``Color Palette`` tab -.. image:: background/set-default-background.png +.. image:: set-default-background.png diff --git a/source/Paraview/Camera_and_perspective/camera_parallel_projection.rst b/source/Paraview/Camera_and_perspective/camera_parallel_projection/index.rst similarity index 75% rename from source/Paraview/Camera_and_perspective/camera_parallel_projection.rst rename to source/Paraview/Camera_and_perspective/camera_parallel_projection/index.rst index df17b4e..3679292 100644 --- a/source/Paraview/Camera_and_perspective/camera_parallel_projection.rst +++ b/source/Paraview/Camera_and_perspective/camera_parallel_projection/index.rst @@ -7,4 +7,4 @@ Switch to camera parallel projection If you are using paraview for 2D mapping, switching to camera parallel projection helps removing projection artifacts. -.. image:: camera_parallel_projection/activate_camera_parallel_projection.png +...image:: activate_camera_parallel_projection.png diff --git a/source/Paraview/Camera_and_perspective/index.rst b/source/Paraview/Camera_and_perspective/index.rst index 18fefd8..356dac0 100644 --- a/source/Paraview/Camera_and_perspective/index.rst +++ b/source/Paraview/Camera_and_perspective/index.rst @@ -11,6 +11,4 @@ Camera and perspective :caption: Contents: :glob: - * - -.. */index + */index diff --git a/source/Paraview/Camera_and_perspective/view-size.rst b/source/Paraview/Camera_and_perspective/view-size/index.rst similarity index 81% rename from source/Paraview/Camera_and_perspective/view-size.rst rename to source/Paraview/Camera_and_perspective/view-size/index.rst index 8cdc099..c004ac9 100644 --- a/source/Paraview/Camera_and_perspective/view-size.rst +++ b/source/Paraview/Camera_and_perspective/view-size/index.rst @@ -7,8 +7,8 @@ When preparing to export images for a video or similar, forcing paraview to disp Go to ``View->Preview`` and chose the aspect ratio and size of the final product. -.. image:: ./view-size/view-size-fhd.png +.. image:: view-size-fhd.png Your screen display will be adjusted accordingly -.. image:: ./view-size/fhd-preview.png +.. image:: fhd-preview.png diff --git a/source/Paraview/Colormap/chose-BuGn.rst b/source/Paraview/Colormap/chose-BuGn/index.rst similarity index 87% rename from source/Paraview/Colormap/chose-BuGn.rst rename to source/Paraview/Colormap/chose-BuGn/index.rst index 32ed68f..7d45c62 100644 --- a/source/Paraview/Colormap/chose-BuGn.rst +++ b/source/Paraview/Colormap/chose-BuGn/index.rst @@ -10,11 +10,11 @@ In the top left part of the paraview window, there is a color ar with a small gr In the Color Map Editor window (View-> Color Map Editor Window) it's on the right hand side of the color map preview -.. image:: chose-BuGn/06-chose-colormap.png +.. image:: 06-chose-colormap.png -.. - image:: chose-BuGn/07-colormap-overview.png + +.. image:: 07-colormap-overview.png In the color map chooser window, you can select a color map from a wide range of options. By default, only a few of them are displayed. With the dropdown menu on the right [Default] you can chose from a couple groups or display all of them. @@ -22,13 +22,13 @@ In the text field in the top, you can start typing letters that should appear in You can chose to import a color map with its ``preset range`` (top right) - this can be useful if you e.g. customize a color map for display of annual mean temperatures and save it with that preset range for later use. -.. image:: chose-BuGn/08-colormap-choser.png +.. image:: 08-colormap-choser.png This should get you something like this: -.. image:: chose-BuGn/09-BuGn-currents.png +.. image:: 09-BuGn-currents.png You can now :ref:`rescale-colormap-to-custom`. diff --git a/source/Paraview/Colormap/index.rst b/source/Paraview/Colormap/index.rst index b4950f6..2a9c780 100644 --- a/source/Paraview/Colormap/index.rst +++ b/source/Paraview/Colormap/index.rst @@ -12,5 +12,4 @@ Colormaps :glob: * - -.. */index + */index diff --git a/source/Paraview/Colormap/invert.rst b/source/Paraview/Colormap/invert/index.rst similarity index 87% rename from source/Paraview/Colormap/invert.rst rename to source/Paraview/Colormap/invert/index.rst index 8063f64..8e0829c 100644 --- a/source/Paraview/Colormap/invert.rst +++ b/source/Paraview/Colormap/invert/index.rst @@ -5,4 +5,4 @@ Invert the Colormap Go to the Colormap editor (``View -> Color Map Editor Window``), and choose the Black and White icon right of the display. -.. image:: invert/invert.png +.. image:: invert.png diff --git a/source/Paraview/Colormap/prettify-colorbar.rst b/source/Paraview/Colormap/prettify-colorbar/index.rst similarity index 82% rename from source/Paraview/Colormap/prettify-colorbar.rst rename to source/Paraview/Colormap/prettify-colorbar/index.rst index 559aa91..a5a5605 100644 --- a/source/Paraview/Colormap/prettify-colorbar.rst +++ b/source/Paraview/Colormap/prettify-colorbar/index.rst @@ -11,13 +11,13 @@ Adjust the color bar and its legend Open the colormap editor (``View->Color Map Editor``) and chose the top right icon (a color bar with an ``e`` in the icon). -.. image:: prettify-colorbar/get-colorbar-editor.png +.. image:: get-colorbar-editor.png Choose the gear at the top right of the menu (activates the display of less *important* aspects like the top/bottom value labels), insert a more precise label text in the ``Title`` field, e.g. "Ocean surface speed (m/s)" and set the format for the range labels (top/bottom values) to ``%.0f`` (floating-point with zero digits behind the ``.``). Use ``Apply`` to check your results and finally leave the menu with ``OK``. -.. image:: prettify-colorbar/adjust-colorbar-labels.png +.. image:: adjust-colorbar-labels.png The result should look somewhat like -.. image:: prettify-colorbar/adjusted-colorbar-labels.png +.. image:: adjusted-colorbar-labels.png diff --git a/source/Paraview/Colormap/rescale-to-custom.rst b/source/Paraview/Colormap/rescale-to-custom/index.rst similarity index 80% rename from source/Paraview/Colormap/rescale-to-custom.rst rename to source/Paraview/Colormap/rescale-to-custom/index.rst index fc3f3bc..60d4570 100644 --- a/source/Paraview/Colormap/rescale-to-custom.rst +++ b/source/Paraview/Colormap/rescale-to-custom/index.rst @@ -8,11 +8,11 @@ Rescale the colormap to a custom range Use this button to rescale your color map to a custom range or chose a custom color for monochromatic displays -.. image:: rescale-to-custom/09-rescale-to-custom.png +.. image:: 09-rescale-to-custom.png Chose 0 to 1 to get this image: -.. image:: rescale-to-custom/10-rescaled-to-custom.png +.. image:: 10-rescaled-to-custom.png you can now :ref:`deactivate-light-kit` to make the colors stand out even better. diff --git a/source/Paraview/Colormap/save-to-preset.rst b/source/Paraview/Colormap/save-to-preset/index.rst similarity index 74% rename from source/Paraview/Colormap/save-to-preset.rst rename to source/Paraview/Colormap/save-to-preset/index.rst index cb7fe13..ea51c6c 100644 --- a/source/Paraview/Colormap/save-to-preset.rst +++ b/source/Paraview/Colormap/save-to-preset/index.rst @@ -5,14 +5,14 @@ Save the colormap as a preset Go to the colormap editor, chose the ``Save to preset`` option next to the preview. -.. image:: ./save-to-preset/save-colormap.png +.. image:: save-colormap.png You can give the colormap a name, and chose to also save the opacity information. -.. image:: ./save-to-preset/name-dialogue.png +.. image:: name-dialogue.png If this name cannot be found in the following pop-up dialogue, search for ``Preset`` in the top menu and rename... -.. image:: ./save-to-preset/change-name.png +.. image:: change-name.png diff --git a/source/Paraview/Colormap/transparent-clouds.rst b/source/Paraview/Colormap/transparent-clouds/index.rst similarity index 87% rename from source/Paraview/Colormap/transparent-clouds.rst rename to source/Paraview/Colormap/transparent-clouds/index.rst index 1d09ae1..5d54bd5 100644 --- a/source/Paraview/Colormap/transparent-clouds.rst +++ b/source/Paraview/Colormap/transparent-clouds/index.rst @@ -24,15 +24,15 @@ Set the R/G/B values to 1 in the ``Color transfer function values`` section, and Things should now be changed from -.. image:: transparent-clouds/fields-to-change.png +.. image:: fields-to-change.png to -.. image:: transparent-clouds/fields-changed.png +.. image:: fields-changed.png Your result should look like -.. image:: transparent-clouds/transparent-clouds-ocean-speeds.png +.. image:: transparent-clouds-ocean-speeds.png Don't forget to :ref:`save-colormap-preset`. diff --git a/source/Paraview/Examples/PalMod_combined/load-ice-sheets.rst b/source/Paraview/Examples/PalMod_combined/load-ice-sheets.rst index 6f23127..937f9e1 100644 --- a/source/Paraview/Examples/PalMod_combined/load-ice-sheets.rst +++ b/source/Paraview/Examples/PalMod_combined/load-ice-sheets.rst @@ -3,11 +3,10 @@ Load the ice sheets ============================== * Load the ice sheet data from `pism_NH_777.nc `_ -n + * For random reasons, this file already is in point data. Attach a calculator and in the pipeline view select the calculator of the vegetation, copy it, and paste it to the newly created calculator (i.e. copy the settings to the calculator of the ice sheet). Change ``topg`` to ``ice_surf`` in the equation of the calculator. -.. image:: - copy-calculator.png +.. image:: copy-calculator.png * Color by ``velsurf_mag``, chose ``Use log scale when mapping data to colors``, load the colormap of your choice. diff --git a/source/Paraview/Export/export-animation.rst b/source/Paraview/Export/export-animation/index.rst similarity index 93% rename from source/Paraview/Export/export-animation.rst rename to source/Paraview/Export/export-animation/index.rst index 6bf0345..5ed1316 100644 --- a/source/Paraview/Export/export-animation.rst +++ b/source/Paraview/Export/export-animation/index.rst @@ -16,12 +16,12 @@ It has proven useful to export to a sequence of png files that can then be conca Chose ``File->Export Animation``, enter a base file name (will be expanded by _0123/..., see the ``Suffix format`` field in the following dialogue), and ensure the correct image size in the following dialogue. -.. image:: export-animation/export-basic-screen.png +.. image:: export-basic-screen.png (If you change the size of the saved animation, you might want to toggle the gear in the top left and change the font scaling option, but really -- :ref:`set-view-size` beforehand!) -.. image:: export-animation/export-advanced-screen.png +.. image:: export-advanced-screen.png This will generate a sequence of .png files. For a quick impression you can run through them using ``eog FILENAME*.png`` on linux, or preview on a mac. diff --git a/source/Paraview/Export/index.rst b/source/Paraview/Export/index.rst index e085a6d..d4ccb0f 100644 --- a/source/Paraview/Export/index.rst +++ b/source/Paraview/Export/index.rst @@ -11,6 +11,4 @@ Export :caption: Contents: :glob: - * - -.. */index + */index diff --git a/source/Paraview/Filters/calculator-topography.rst b/source/Paraview/Filters/calculator-topography/index.rst similarity index 97% rename from source/Paraview/Filters/calculator-topography.rst rename to source/Paraview/Filters/calculator-topography/index.rst index 755ecb7..58c71f0 100644 --- a/source/Paraview/Filters/calculator-topography.rst +++ b/source/Paraview/Filters/calculator-topography/index.rst @@ -27,7 +27,7 @@ Where the first paren scales the topography to a strong extrusion around a unit .. image:: - calculator-topography/calculator-settings.png + calculator-settings.png .. note:: diff --git a/source/Paraview/Filters/calculator-uv-speed.rst b/source/Paraview/Filters/calculator-uv-speed/index.rst similarity index 90% rename from source/Paraview/Filters/calculator-uv-speed.rst rename to source/Paraview/Filters/calculator-uv-speed/index.rst index fea8c45..7f9ad88 100644 --- a/source/Paraview/Filters/calculator-uv-speed.rst +++ b/source/Paraview/Filters/calculator-uv-speed/index.rst @@ -16,7 +16,7 @@ Now we want to apply a "Calculator" filter to compute the absolute speed from th Choose Filters->Common->Calculator, or use the calculator symbol just above the pipeline. -.. image:: calculator-uv-speed/04-pipeline.png +.. image:: 04-pipeline.png In the calculator, you can chose the data type to operate on ("cell data" is correct here), give your result variable a sensible name -- we chose ``vel`` here -- ``speed`` would have been correct... @@ -29,11 +29,11 @@ In the next field, you can define the equation that is computed. We want to use: You can also use the drop-down menus at the bottom to get access to the variables available (sorted by scalars and vector quantities). -.. image:: calculator-uv-speed/05-calculator.png +.. image:: 05-calculator.png The result should look similar to this: -.. image:: calculator-uv-speed/05a-speed-image.png +.. image:: 05a-speed-image.png With the speed computed, you can :ref:`chose-BuGn` diff --git a/source/Paraview/Filters/cell2point/cell-or-point.png b/source/Paraview/Filters/cell-to-point/cell-or-point.png similarity index 100% rename from source/Paraview/Filters/cell2point/cell-or-point.png rename to source/Paraview/Filters/cell-to-point/cell-or-point.png diff --git a/source/Paraview/Filters/cell2point/cell2point.png b/source/Paraview/Filters/cell-to-point/cell2point.png similarity index 100% rename from source/Paraview/Filters/cell2point/cell2point.png rename to source/Paraview/Filters/cell-to-point/cell2point.png diff --git a/source/Paraview/Filters/cell-to-point.rst b/source/Paraview/Filters/cell-to-point/index.rst similarity index 91% rename from source/Paraview/Filters/cell-to-point.rst rename to source/Paraview/Filters/cell-to-point/index.rst index 97417a7..dd04c15 100644 --- a/source/Paraview/Filters/cell-to-point.rst +++ b/source/Paraview/Filters/cell-to-point/index.rst @@ -12,7 +12,7 @@ Some filters are picky with regard to their input data type and require cell dat Use the dropdown for choosing the object color to check which variables of which types are available. In this example topo exists as cell and as point data (because we just converted it). The topo with a dot in front of it is point data. That with a box is cell data. -.. image:: cell2point/cell-or-point.png +.. image:: cell-or-point.png If neccessary you can @@ -28,10 +28,10 @@ Convert cell data to point data To convert cell data to point data, do ``Filters->Search`` and enter ``cell da``, use ``Enter`` to cofirm. .. image:: - cell2point/cell2point.png + cell2point.png In the settings of the calculator activate passing of cell data. If you have many arrays in your input data, you might only want to process the data of relevance for this use. -.. image:: cell2point/ +.. image:: pass-cell.png diff --git a/source/Paraview/Filters/cell2point/pass-cell.png b/source/Paraview/Filters/cell-to-point/pass-cell.png similarity index 100% rename from source/Paraview/Filters/cell2point/pass-cell.png rename to source/Paraview/Filters/cell-to-point/pass-cell.png diff --git a/source/Paraview/Filters/contour-isolines.rst b/source/Paraview/Filters/contour-isolines/index.rst similarity index 79% rename from source/Paraview/Filters/contour-isolines.rst rename to source/Paraview/Filters/contour-isolines/index.rst index 14af0c2..beeb4a4 100644 --- a/source/Paraview/Filters/contour-isolines.rst +++ b/source/Paraview/Filters/contour-isolines/index.rst @@ -1,4 +1,4 @@ -.. _countour-isolines: +.. _contour-isolines: Use the contour filter to display isolines =========================================== @@ -6,21 +6,21 @@ Use the contour filter to display isolines Add a contour filter .. image:: - contour-isolines/add-contour.png + add-contour.png Chose the variable, you want to contour by, use the red x to get rid of the default contour level, use the *scale* icon (below + and -) to create a number series, (see below), finally select the levels ``100`` and the ``0`` and use the ``+`` to add ``-50`` and ``50`` levels below them. .. image:: - contour-isolines/contour-levels.png + contour-levels.png .. image:: - contour-isolines/number-series.png + number-series.png Adjust the line width to ``5`` by searching for ``line`` in the search box in the top and then adjusting it. .. image:: - contour-isolines/line-width.png + line-width.png Select ``BrBG`` as colormap, invert it, and set the value range to ``-100`` to ``100``. diff --git a/source/Paraview/Filters/index.rst b/source/Paraview/Filters/index.rst index fc17273..1fa7449 100644 --- a/source/Paraview/Filters/index.rst +++ b/source/Paraview/Filters/index.rst @@ -11,6 +11,6 @@ Filters :caption: Contents: :glob: - * -.. */index + + */index diff --git a/source/Paraview/Filters/texture-map-to-plane.rst b/source/Paraview/Filters/texture-map-to-plane/index.rst similarity index 83% rename from source/Paraview/Filters/texture-map-to-plane.rst rename to source/Paraview/Filters/texture-map-to-plane/index.rst index 2c16e26..383d6d5 100644 --- a/source/Paraview/Filters/texture-map-to-plane.rst +++ b/source/Paraview/Filters/texture-map-to-plane/index.rst @@ -15,41 +15,41 @@ Add an image as texture (plane) in the background As our ocean data set has *holes* on the land points, we have to first create a plane *behind* it, before we can attach an image of Earth. -.. image:: texture-map-to-plane/000-ocean-with-holes.png +.. image:: 000-ocean-with-holes.png As a first step, we figure out the size of *Earth* in paraview. For this we need the ``Information View`` (View-> Information). There we look for the section ``Bounds`` and note the extreme values. The x-range is from roughly -300 to 300, the y-range is from roughly -131 to 150. The lower bound of the y-range is a bit weird, because Antarctica is cut off, because the oceans don't reach 90 deg S. Now we know our plane needs to be -300 to 300 by -150 to 150, and just below z=0. -.. image:: texture-map-to-plane/00a-find-data-size.png +.. image:: 00a-find-data-size.png We can get a plane from the ``Sources`` menu, e.g. from ``Geometric Shapes``. -.. image:: texture-map-to-plane/00b-get-plane.png +.. image:: 00b-get-plane.png Here we adjust the x coordinates to +/- 300 and the y coordinates to +/- 150, keeping the signs as they were. As z-coordinate we use -0.1 to put this plane just below the ocean. -.. image:: texture-map-to-plane/00c-new-coordinates.png +.. image:: 00c-new-coordinates.png After clicking ``Apply``, we should have all land areas filled with white. Now we can add the texture itself. Chose ``Filters->Search...`` and type ``texture``. You will be presented with the three different texture filters. Chose ``Texture Map to Plane`` and hit ``Enter`` -.. image:: texture-map-to-plane/01-find-filter.png +.. image:: 01-find-filter.png Now you first have to click apply before you can set the texture (for whatever reason) -.. image:: texture-map-to-plane/02-apply.png +.. image:: 02-apply.png Now use the text box and search for texture. Click the ``Texture`` dropdown menu, and chose load. -.. image:: texture-map-to-plane/03-find-texture-field.png +.. image:: 03-find-texture-field.png Pick the small blue marble from the directory with the sample data (or use any one of NASA's Blue Marble images, e.g. `the low-res version of the February image `_. (Thanks, NASA for that great service!). -.. image:: texture-map-to-plane/04-texture-file.png +.. image:: 04-texture-file.png You should have Earth peeking out of the holes in the ocean. -.. image:: texture-map-to-plane/05-texture-on-earth.png +.. image:: 05-texture-on-earth.png diff --git a/source/Paraview/Filters/texture-map-to-sphere.rst b/source/Paraview/Filters/texture-map-to-sphere/index.rst similarity index 79% rename from source/Paraview/Filters/texture-map-to-sphere.rst rename to source/Paraview/Filters/texture-map-to-sphere/index.rst index 2977b2a..d30ce12 100644 --- a/source/Paraview/Filters/texture-map-to-sphere.rst +++ b/source/Paraview/Filters/texture-map-to-sphere/index.rst @@ -7,12 +7,12 @@ Create a sphere and follow the steps for mapping a texture to a plane in :ref:`t Some adjustments are necessary. If you use a custom-created sphere, increase the resolution in teta and phi in the properties of the sphere (not the texture mapping). -.. image:: ../Sources/Sphere/sphere-resolution.png +.. image:: ../../Sources/Sphere/sphere-resolution.png To avoid a seam set the theta-range to 359.999 -.. image:: ./texture-map-to-sphere/theta-range.png +.. image:: ./theta-range.png To match the projection to that of icon data set all scalings to -.999 -.. image:: ./texture-map-to-sphere/scale-texture.png +.. image:: ./scale-texture.png diff --git a/source/Paraview/Light/deactivate-light-kit.rst b/source/Paraview/Light/deactivate-light-kit/index.rst similarity index 83% rename from source/Paraview/Light/deactivate-light-kit.rst rename to source/Paraview/Light/deactivate-light-kit/index.rst index b6cc9b7..b783b87 100644 --- a/source/Paraview/Light/deactivate-light-kit.rst +++ b/source/Paraview/Light/deactivate-light-kit/index.rst @@ -12,11 +12,11 @@ Deactivate the light kit By default, Paraview creates a couple of light sources in positions that are fixed relative to the viewer. This light sources allow for shadows and depth perception. However this comes at the cost of brilliance of colors. -.. image:: deactivate-light-kit/01-get-light-inspector.png +.. image:: 01-get-light-inspector.png Use the checkbox in the top left corner to deactivate the light kit. -.. image:: deactivate-light-kit/02-light-inspector.png +.. image:: 02-light-inspector.png If you followed the whole series of :ref:`create-image-sea-surface-speeds`, your result should look like this: diff --git a/source/Paraview/Light/index.rst b/source/Paraview/Light/index.rst index 7b05047..c509f12 100644 --- a/source/Paraview/Light/index.rst +++ b/source/Paraview/Light/index.rst @@ -11,7 +11,4 @@ Light :caption: Contents: :glob: - * - - -.. */index + */index diff --git a/source/Paraview/Readers/nemo-3d-netcdf-CF.rst b/source/Paraview/Readers/Nemo/index.rst similarity index 87% rename from source/Paraview/Readers/nemo-3d-netcdf-CF.rst rename to source/Paraview/Readers/Nemo/index.rst index 95442ff..9838ecb 100644 --- a/source/Paraview/Readers/nemo-3d-netcdf-CF.rst +++ b/source/Paraview/Readers/Nemo/index.rst @@ -15,4 +15,4 @@ Settings that get you some idea of the output are ``Replace Fill Value with NaN`` -.. image:: ./Nemo/nemo-with-netCDF-CF-reader.png +.. image:: ./nemo-with-netCDF-CF-reader.png diff --git a/source/Paraview/Readers/cdi-reader-plugin.rst b/source/Paraview/Readers/cdi-reader-plugin/index.rst similarity index 85% rename from source/Paraview/Readers/cdi-reader-plugin.rst rename to source/Paraview/Readers/cdi-reader-plugin/index.rst index 57900be..fa35de3 100644 --- a/source/Paraview/Readers/cdi-reader-plugin.rst +++ b/source/Paraview/Readers/cdi-reader-plugin/index.rst @@ -12,12 +12,12 @@ For loading ICON data, we need to activate the CDI reader plugin (on Mistral it' Chose Tools-> Manage Plugins -.. image:: cdi-reader-plugin/00a-load-plugin.png +.. image:: 00a-load-plugin.png Select the CDIReader plugin, open the detailed view, activate ``Auto Load``, and Chose ``Load selected`` at the bottom. The ``Status`` should now be ``Loaded``, and ``Load Selected`` should be greyed out. -.. image:: cdi-reader-plugin/00b-activate-cdi-plugin.png +.. image:: 00b-activate-cdi-plugin.png With the cdi reader loaded, you can :ref:`load-2d-icon` diff --git a/source/Paraview/Readers/cf-reader.rst b/source/Paraview/Readers/cf-reader/index.rst similarity index 94% rename from source/Paraview/Readers/cf-reader.rst rename to source/Paraview/Readers/cf-reader/index.rst index 77c0230..8ee666d 100644 --- a/source/Paraview/Readers/cf-reader.rst +++ b/source/Paraview/Readers/cf-reader/index.rst @@ -23,9 +23,9 @@ Open a file with the standard NetCDF Reader Use ``File->Open`` or the top-left icon (see :ref:`main-screen`), chose the desired file and select ``NetCDF reader`` when prompted. -.. image:: cf-reader/chose-reader.png +.. image:: chose-reader.png For a spherical projection use ``Spherical Coordinates`` and (for most cases) use ``Replace Fill Value With Nan`` -.. image:: cf-reader/spherical-nans.png +.. image:: spherical-nans.png diff --git a/source/Paraview/Readers/index.rst b/source/Paraview/Readers/index.rst index 0c662ea..6d954bb 100644 --- a/source/Paraview/Readers/index.rst +++ b/source/Paraview/Readers/index.rst @@ -11,6 +11,4 @@ Readers :caption: Contents: :glob: - * - -.. */index + */index diff --git a/source/Paraview/Readers/load-2d-icon.rst b/source/Paraview/Readers/load-2d-icon/index.rst similarity index 80% rename from source/Paraview/Readers/load-2d-icon.rst rename to source/Paraview/Readers/load-2d-icon/index.rst index a19f459..5ca8f0e 100644 --- a/source/Paraview/Readers/load-2d-icon.rst +++ b/source/Paraview/Readers/load-2d-icon/index.rst @@ -10,18 +10,18 @@ You might need to :ref:`activate_the_cdi_reader_plugin` Use File-> Open.., or use the top-left icon to open the file choser. -.. image:: load-2d-icon/01-load-file.png +.. image:: 01-load-file.png Chose uv.nc (get it from ....) -.. image:: load-2d-icon/02-chose-file.png +.. image:: 02-chose-file.png Chose the CDI reader for ICON files -- Models with a regular (lat/lon, or stretched) grid usually go via "NetCDF Reader". If CDIReader does not appear in the menu, you need to :ref:`activate_the_cdi_reader_plugin`. -.. image:: load-2d-icon/02a-chose-reader.png +.. image:: 02a-chose-reader.png uv.nc now appears in the top of the pipeline (top left). @@ -35,20 +35,20 @@ Some ICON Ocean data comes with zeros on land points. Then a wet_c variable can With "Vertical levels" you can chose which vertical level you want to see if there's more than one in the source file (not in uv.nc). -.. image:: load-2d-icon/03-viever-properties.png +.. image:: 03-viever-properties.png The result should look like this: -.. image:: load-2d-icon/02b-ocean-loaded.png +.. image:: 02b-ocean-loaded.png From the dropdown menu in the top you can chose to color by any variable, e.g. ``v`` -.. image:: load-2d-icon/04-chose-variable-for-display.png +.. image:: 04-chose-variable-for-display.png Which should give a basic idea of eddies and friends -.. image:: load-2d-icon/05-color-by-v.png +.. image:: 05-color-by-v.png diff --git a/source/Paraview/technical/index.rst b/source/Paraview/technical/index.rst index d1d7019..9508bfc 100644 --- a/source/Paraview/technical/index.rst +++ b/source/Paraview/technical/index.rst @@ -12,5 +12,4 @@ Technical :glob: * - -.. */index + */index diff --git a/source/Paraview/technical/make-paraview-save-on-quit-or-crash.rst b/source/Paraview/technical/make-paraview-save-on-quit-or-crash/index.rst similarity index 81% rename from source/Paraview/technical/make-paraview-save-on-quit-or-crash.rst rename to source/Paraview/technical/make-paraview-save-on-quit-or-crash/index.rst index 70e185f..ec543b3 100644 --- a/source/Paraview/technical/make-paraview-save-on-quit-or-crash.rst +++ b/source/Paraview/technical/make-paraview-save-on-quit-or-crash/index.rst @@ -6,4 +6,4 @@ Make Paraview save a state on quitting or crashing :ref:`open-settings` and use the text box in the ``General`` tab to seach for ``save``, activate both options, and ``Apply``. -.. image:: make-paraview-save-on-quit-or-crash/activate-options.png +.. image:: activate-options.png diff --git a/source/Paraview/technical/save-state.rst b/source/Paraview/technical/save-state/index.rst similarity index 94% rename from source/Paraview/technical/save-state.rst rename to source/Paraview/technical/save-state/index.rst index 5931759..23e7eda 100644 --- a/source/Paraview/technical/save-state.rst +++ b/source/Paraview/technical/save-state/index.rst @@ -6,7 +6,7 @@ Save a state file There are two possible formats for saving the state (recipe) of your paraview session: ``.pvsm``, the paraview-native XML format, and ``.py`` -- python executables that can be executed using ``pvbatch``. The python export is not as stable as ``.pvsm``, so it might be a good idea to **first save your state to ``.pvsm``** and save an additional ``.py`` copy after this. -.. image:: save-state/file-save-state.png +.. image:: file-save-state.png **It has proved very useful to have older states at hand.** Paraview has the *feature* of grouping files that end on a number, so _a _b _c naming has proved useful. Using a version control system is even better. :) -- GitLab